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Showing posts with label translators. Show all posts
Showing posts with label translators. Show all posts

Wednesday, March 18, 2009

When you have no Translator (or babel fish)

What do you do if you're confronted with an unfamiliar language, and you have no translator? No language talk-box, no babel fish, whatever your device happens to be.

Well, if you're dealing with seriously different parameters, like underwater communication, or nonhuman speech sounds, you've got a tough task on your hands. Sheila Finch (author of The Guild of Xenolinguists) has argued that it would be next to impossible for us to decipher alien communication in rel life - and I'm inclined to agree on a general level. But let's say we've accepted the science fictional conceit that communication can take place, and should - in that case I think it might be useful to think about what the process of language learning would be like.

There's always the solution of the orphaned alien who speaks his own language yet grows up with humans and learns theirs. That kind of solution is simple, and conveniently hides the yucky details in a place we trust at the same time we don't understand it: the language-learning "black box" of the human (or alien) brain.

But if you've got first exposure, the process is different - and full of opportunities for writers.

Generally a person learning an unknown language will start by trying to associate strings of sounds with their appropriate contexts. The classic example used in a lot of science fictional settings is the one where people point to objects and utter names for them.

Some of you may have seen that Star Trek scene with Counselor Troi where she's talking about the difficulty of determining what an alien says while pointing to a cup of coffee (or something that looks like it). The rough idea, since I don't have the scene itself at my fingertips, is that the word uttered may not be "coffee" or "cup." It might instead be "brown," or "hot," or "enjoy." Or possibly (my ideas) it could be "mine," or "gift for a visitor."

A word, phrase or other utterance comes with a social context, and can never be entirely free of social significance. It can be fun to brainstorm the different kinds of meanings an object might have, since for every possible meaning there's another possibility for misunderstanding. Other posts of mine that relate to this are But what does it mean?(point of view) and Considering the Culture in Objects.

A linguist attempting to parse a new language using technological tools - but not a translator - might begin by making recordings in as many sensory modalities as possible. This would allow them to take time not available to a person who is simply listening. The recordings would allow the linguist to consider observable aspects of the physical situation, and possibly some elements of the social as well (depending on the number of individuals speaking, their dress and behavior, etc.) Breaking speech into words is essentially a process of looking for repeated patterns of sounds and trying to find commonalities across the contexts in which they are used. This goes also for smaller elements of meaning (morphemes).

I thought I'd also add a few notes on language processing.

When we listen to foreign language sounds, the ones that are easiest to capture are the ones at the beginning and end of the utterance.

There is a tendency among many human languages for the subject of the sentence to come first; this isn't always true, but English speakers and speakers of many other languages that follow this pattern will tend to make guesses based on this assumption.

Also, though we don't do it consciously, our brains have an excellent ability to track the frequency of different language items - that is, to say which sounds or words are more common than others.

This barely scratches the surface in terms of the challenges of learning languages the hard way, and the tools people use to deal with them - but I hope you may at least find some interesting ideas here.

Sunday, August 10, 2008

Translation problems

Tonight I saw a great discussion on Kelley Eskridge's blog about translation:  http://www.kelleyeskridge.com/when-you-are-jadeando/

I couldn't help linking it up in my mind with a suggestion from the Asimov's board ( www.asimovs.com ) that I discuss languages that occur in really unusual channels, like chemical odor signals and pheromones.

Here's the thing.  No matter what kind of language you're proposing that your aliens use (or your humans, if you include sign language), in order for it to appear in a story in English, it has to be rendered in English!

You can always start by describing your language's transmission, and then put the content of messages in English.  But if you want the language to feel real, doing a search-and-replace substitution of "emitted" for "said" obviously isn't going to do the trick!  That's when you start looking for other places to put information related to language channel.  

One possibility would be working with your descriptions, considering how people receiving this communication might respond to it.  You could describe emotional response to this alien "speech" in the way you might describe response to scent signals in our world, for example.   You could find every scent-imbued word you can think of or look up, and consider ways to integrate them into the dialogue and surrounding text.  

All of this is for interaction that occurs in the scent language, internally to that language with "emitters" and "receivers" who can both understand it.  But what about contrast, when you have scent communicators and auditory language speakers in the same story, or the same room?

Suddenly now you have to have two versions of English:  English rendering of the auditory language, and English rendering of the scent language.  How do you construct the dialogue so the two are sufficiently differentiated?  Okay, so you design yourself a sophisticated translator which can pick up the scent signals and give a rough rendition of the language in English - what is going to come out of it?  The easy solution is to say that your translator is just so darn good that of course it's going to give you the English equivalent of what the aliens say.  But as Kelley Eskridge was discussing, translation isn't ever clean; there's no true "English equivalent," and in fact for a language as completely different as this hypothetical pheromone language we're discussing, I struggle to imagine how precise equivalents might be found for anything!

That's when I'd suggest looking into the idea of cultural and linguistic basic concepts for the alien language.  The following will be a sequence of speculations, so I hope it makes sense!

In our scent language, very likely individual speaker identity will be hardwired into any "statement",  because scent has a long history of being used for marking territory.  Then, on top of that, you might have an ambient layer of the emotional state of the speaker as indicated by his or her scent profile.  This might be used to correspond linguistically to English things like "definitely" or "maybe" or "!" which indicate the person's level of commitment to the content of the message.  Beyond that I guess it might be a question of which chemicals were emitted when and how they were combined to form concepts.  

But on the other hand, scent is less flexible than sound as far as temporal variables, because it's basically impossible (outside of a whipping wind) to emit one scent after another  without having them mix.  So maybe that very mix, that sequential deepening and complication of scent, would be our main variable rather than just a simple question of which chemicals were emitted.  Which leads me to wonder how a species using this mode of communication might conceptualize time and change...

This is all totally hypothetical, of course, but it shows some of the ways I go about trying to tease apart cultural and linguistic concepts that I can use when I'm looking for a prose style for an alien language.  So to put the final piece on the end for our scent language, maybe this is one where I'd try to have each piece of dialogue consist of a single initial word, followed by sentences of increasing length which would continue to feature this word but add concepts to it on both ends.  

Now how the heck would I make that comprehensible by readers?  Maybe I'm lucky that I'm not working with this particular scent language at the moment...